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Issac Sim

  1. Isaac Sim Basic Usage Tutorial
  2. Basic Robot Tutorial
  3. Tutorial Reference Table

Fundamentals of Working with OpenUSD

1. Introduction
	1. Setting up Your Environment
	2. Navigation Basics

Module 1: Building an OpenUSD Component
	1. Overview
	2. Preparing the USD for your Component
  		3. Add a Sublayer With the Source Geometry
	4. Create a Sublayer to Style the Look of Our Locker
	5. Combine Materials into a New Material Library
	6. Apply Materials to the Locker
	7. Challenge
	8. Make the Final Component
	9. Add Payloads to the Scene

Module 2: Utilizing Variants
	1. Overview
	2. Prepare the Stage
	3. Construct Variants for the USD Component
	4. Update the Component to Include the Variant

Module 3: Aggregating the Scene
	1. Overview
	2. Set up the Stage to Build a Factory Layout
	3. Add a Scope for the Building
	4. Create a Sublayer to Contain Your Equipment Geometry
 		5. Add the Lockers
	6. Add the Walkway
	7. Add the Hood Rack
	8. Add a Welding Line
	9. Rearrange the Equipment Geometry on a Dedicated Sublayer
	10. Propose a Change to the Layout

Conclusion
	1. Additional Resources
	2. Feedback