Nvidia-Learning

Isaac Sim Basic Usage Tutorial

Learned From, What, I practice file - Download - “usage-tutorial.usd”

E# Step 1 - Create > Physics > Ground Plane

Step 2 - Create > Lights > Distant Light

Step 3 - Create > Shape > Cube

Step 4 - Keyboard Key “W” to select for translation

Step 5 - Keyboard Key “E” to select for Rotation

Step 6 - Keyboard Key “R” to select for Scale

Step 7

  1. Stage > Select Cube
  2. Property > Click Add Button > Physics > Rigid Body with Coliders Preset

Step 8 - File menu > New