Isaac Sim Basic Usage Tutorial
Learned From, What, I practice file - Download - “usage-tutorial.usd”
E# Step 1 - Create > Physics > Ground Plane
Step 2 - Create > Lights > Distant Light
Step 3 - Create > Shape > Cube
Step 4 - Keyboard Key “W” to select for translation
Step 5 - Keyboard Key “E” to select for Rotation
Step 6 - Keyboard Key “R” to select for Scale
Step 7
- Stage > Select Cube
- Property > Click Add Button > Physics > Rigid Body with Coliders Preset